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| MutationContext (const fragment_t &fragment) |
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void | add_vertex (const oid_t &id, const vdata_t &data) |
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void | add_edge (const oid_t &src, const oid_t &dst, const edata_t &data) |
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void | add_edge (const vertex_t &src, const vertex_t &dst, const edata_t &data) |
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void | update_vertex (const oid_t &id, const vdata_t &data) |
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void | update_vertex (const vertex_t &v, const vdata_t &data) |
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void | update_edge (const oid_t &src, const oid_t &dst, const edata_t &data) |
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void | update_edge (const vertex_t &src, const vertex_t &dst, const edata_t &data) |
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void | remove_vertex (const oid_t &id) |
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void | remove_vertex (const vertex_t &v) |
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void | remove_edge (const oid_t &src, const oid_t &dst) |
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void | remove_edge (const vertex_t &src, const vertex_t &dst) |
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void | apply_mutation (std::shared_ptr< fragment_t > fragment, const CommSpec &comm_spec) |
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virtual void | Output (std::ostream &os) |
| Output function to implement for result output. More...
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using | fragment_t = FRAG_T |
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using | oid_t = typename FRAG_T::oid_t |
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using | vid_t = typename FRAG_T::vid_t |
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using | vdata_t = typename FRAG_T::vdata_t |
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using | edata_t = typename FRAG_T::edata_t |
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using | vertex_map_t = typename FRAG_T::vertex_map_t |
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using | partitioner_t = typename vertex_map_t::partitioner_t |
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using | vertex_t = typename FRAG_T::vertex_t |
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using | oid_list = typename ShuffleBuffer< oid_t >::type |
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using | vid_list = typename ShuffleBuffer< vid_t >::type |
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using | vdata_list = typename ShuffleBuffer< vdata_t >::type |
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using | edata_list = typename ShuffleBuffer< edata_t >::type |
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