libgrape-lite
A C++ library for parallel graph processing
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SyncBuffer manages status on each vertex during the evaluation in auto parallization. More...
#include <sync_buffer.h>
Public Member Functions | |
SyncBuffer (VertexArray< VERTEX_SET_T, T > &data) | |
bool | updated (size_t begin, size_t length) const override |
void * | data () override |
const std::type_info & | GetTypeId () const override |
void | Init (const VERTEX_SET_T &range, const T &value, const std::function< bool(T *, T &&)> &aggregator) |
void | SetValue (const vertex_t &v, const T &value) |
T & | GetValue (const vertex_t &v) |
bool | IsUpdated (const vertex_t &v) |
void | SetUpdated (const vertex_t &v) |
void | Reset (const vertex_t &v) |
void | Reset (const VERTEX_SET_T &range) |
T & | operator[] (const vertex_t &v) |
const T & | operator[] (const vertex_t &v) const |
void | Swap (SyncBuffer &rhs) |
void | Aggregate (const vertex_t v, T &&rhs) |
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template<typename T > | |
T * | base () |
Private Types | |
using | vertex_t = typename VERTEX_SET_T::vertex_t |
Private Attributes | |
VertexArray< VERTEX_SET_T, T > | internal_data_ |
VertexArray< VERTEX_SET_T, T > & | data_ |
VertexArray< VERTEX_SET_T, bool > | updated_ |
VERTEX_SET_T | range_ |
std::function< bool(T *, T &&)> | aggregator_ |
SyncBuffer manages status on each vertex during the evaluation in auto parallization.
VERTEX_SET_T | |
T |