- 
                Core
 - 
                Assets
 - 
                Scene
 - 
                Node
 - 
                Mesh
 - 
                MeshUtils
 - 
                Materials
 - 
                Geometries
 - 
                Cameras
 - 
                Lights
 
Skybox
The sky box in 3D scene.
Constructor
new G3D.Skybox(scene, images, size);
Arguments
| name | type | description | 
|---|---|---|
| scene | G3D.Scene | the g3d scene you want to put the camera in | 
| images | Object | 6 images with specify the front / back / top / bottom / left / right side | 
| size | Number | size of skybox | 
Methods
There's no public methods for Skybox.
Example
const skybox = new G3D.Skybox(scene, {
    front: frontImage,
    back: backImage,
    top: topImage,
    bottom: bottomImage,
    left: leftImage,
    right: rightImage
}, 200);


