LineMesh
Line mesh, extends from BaseMesh.
Constructor
new G3D.LineMesh(scene);
Arguments
name |
type |
description |
scene |
G3D.Scene |
the scene you want to put the line mesh in |
Properties
name |
type |
description |
geometry |
G3D.LineGeometry |
line geomtry object |
materials |
{[key]: G3D.Material} |
collection of materials |
lineWidth |
Number |
line width |
Example
const mesh = new G3D.LineMesh(scene);
mesh.geomtry = new G3D.LineGeomtry({
vertices,
indices: {
foo: indices
}
});
mesh.materials = {
foo: new G3D.RawMaterial(rawMaterialConfig)
};