LineMesh
Line mesh, extends from BaseMesh.
Constructor
new G3D.LineMesh(scene);
Arguments
| name | 
type | 
description | 
| scene | 
G3D.Scene | 
the scene you want to put the line mesh in | 
Properties
| name | 
type | 
description | 
| geometry | 
G3D.LineGeometry | 
line geomtry object | 
| materials | 
{[key]: G3D.Material} | 
collection of materials | 
| lineWidth | 
Number | 
line width | 
Example
const mesh = new G3D.LineMesh(scene);
mesh.geomtry = new G3D.LineGeomtry({
    vertices, 
    indices: {
        foo: indices
    }
});
mesh.materials = {
    foo: new G3D.RawMaterial(rawMaterialConfig)
};