OrthographicCamera
Orthographic Camera, extends from BaseCamera.
Constructor
new G3D.OrthographicCamera(scene);
Arguments
name |
type |
description |
scene |
G3D.Scene |
the g3d scene you want to put the camera in |
Properties
name |
type |
description |
near |
Number |
distance between camera and the near plane, default is 1 |
far |
Number |
distance between camera and the far plane, default is 1000 |
width |
Number |
width of the camera's view, default is 10 |
viewRatio |
Number |
view's width / height of the camera, default is 1 |
Example
const camera = new G3D.BaseOrthographicCamera(scene);
camera.near = 0.01;
camera.far = 100;
camera.width = 3;
camera.viewRatio = canvas.width / canvas.height;